This piece follows on from the previous post which described the background to the game and the opposing forces, so now on to battle!
The Russian advance was slowed by poor command rolls which resulted in about half of the army not appearing when required. The Russians had also made their plans based on a very inaccurate and not to scale sketch map drawn by a cossack scout. As a consequence they misjudged the size of the gap between the town and the woods on their right and were unaware of the presence of the sunken road in the centre (marked by the double hedge line). Visibility was also reduced for a couple of moves due to early morning mist.
The Russian artillery was slow to deploy as they were taking fire from the Prussian guns and unable to return fore as they were masked by their own troops manoeuvring to their front. Nevertheless the Russians soon had three brigades or infantry (12 btns) marching towards the Prussians. John decided to take the fight to the Russians on the left and effectively stalled the Russian advance for the remainder of the game. The Russians couldn't compete with the superior Prussian fire discipline and should have tried to drive them off with the bayonet rather than shooting it out with them.