The Allied plan called for all out attacks by the Dutch on the French strongholds while the Anglo-Hanoverians advanced towards the centre screened by their cavalry. My attempt to advance on the French left through the wooded area was fouled by some dreadful command rolls but I did get my Dutch horse to move off round the flank in order to try and draw off some of the vastly more numerous French cavalry in the centre, which it did even though the Dutch were eventually broken.
A French unit was driven back in Fontenoy, leaving a nice gap for the Dutch to exploit. At the same time the Hanoverians swung left and swamped the village while the English formed line and proceeded to advance towards the French centre and give them several delay volleys. Highlights were the Gardes Francais blundering and withdrawing a move, and the Buffs charging the Gardes Suisse as a result of another blunder.
The battle raged in the centre, with the English gaining the upper hand against the main French line, which included the Irish Brigade and more Gardes Francais. Sadly on the right my infantry had managed to assault the French redoubts but were driven off. On the left the Dutch assault on Antoing had ground to a halt, as had the French attempts to retake Fontenoy.
It was at that point that we decided to call it a day. The Allied attacks had run out of steam but although their centre was easily holding off the French the flanks were in trouble. It was declared a draw as Fontenoy had fallen but the Allies had failed in their attempt to relieve Tournai as the French army was still intact.
A great game, some dreadful command rolls on both sides and a high rate of casualties among the Generals. Thanks to Paul for providing the scenario, the troops and terrain, well everything really except coffees and lunch and a room to play in which was my contribution. There was also a touch of nostalgia as many of Paul's English were the very same Peter Paing figures I had sold to him probably 30 years ago!