Sunday, 12 June 2016

A Military Gentleman Forum war-games weekend 11/12 June 2016

This weekend saw 21 members of the above forum (and two wives) get together for a weekend of wargaming, banter, good food, fine ale and carousing into the wee hours at Chesford Grange in Kenilworth. The event was organised by Graham Cummings (Cran Tara Miniatures and Scotia Albion). There were four games; the Battle of Soor 1745 organised by myself and Robbie, Sands of the Sudan using Peter Gilder's iconic Sands of the Sudan rules led by Dave Docherty, a Great Northern War battle from Paul Robinson and a 40mm Battle of Chotusitz 1742 by Steve Metheringham and Mark Dudley. All the games were played on both days giving attendees the chance of taking part in more than one battle over the weekend. It was great to spend the weekend with like-minded  wargamers with a passion for the hobby. It was of course also great to have my wife with me too :-)

I will post a more detailed account of the Battle(s) of Soor tomorrow, but here are a few random photos of all the games played over the weekend.















The venue was excellent, as was the food, the company likewise and the 'Ubu' beer was lush! The weekend was even better than I had expected it to be. I would rather do this than go to a typical war-games show, as the games are for 'us' and not the public and organisers. We also got fed and resupplied better.

Without going into too much detail, the weekend was not a good one for the Prussians, being narrowly (or not so narrowly if you were Robbie) defeated on both days.

Thursday, 9 June 2016

A weekend of wargaming amongst friends old new.

Tomorrow I am heading south to Kenilworth for a weekend of gaming with fellow members of the A Military Gentlemen forum. Robbie and I are running a game over the weekend, one of several, a refight loosely based on the Battle of Soor 1745 (not the one in 1866, although we are quite close to its anniversary) in the 2nd Silesian War/war of the Austrian Succession. Most of my Prussians and a sizeable chunk of my Austrians and Saxons will join with Robbie's Austrians for an almighty clash. There should be nearly 1500 28mm figures on the table! The plan is to run the game twice.

We are going to use our favourite rules for the period, Honours of War, tweeked slightly for this earlier conflict. It will be the biggest game we've played using these rules but with probably no more than 5 players we should crack on nicely to a conclusion, especially as if the Prussians get it wrong and the Austrians have a modicum of luck Frederick will undoubtedly get a hammering.

I will of course post lots of pictures of all the games next week.


Friday, 3 June 2016

Louis the Phwoooaaarrrrteenth on tv and on the tabletop!

John and his son Neil were up this week for another game to familiarise ourselves with the Impetus Baroque rules song my Franco-Dutch War armies. This coincided with the BBC's new costume drama Versailles, charting the life of a young Louis XIV as he bonks his way through episode 1. The sets were lavish and Louis sexual appetite was extensive. All things considered a promising start. Definitely Game of Thrones meets Downton Abbey.

Meanwhile, back in the real world there was no bonking in our game. John took the Dutch/Spanish and Neil and I were the French. The objectives, apart from battering the other army into submission, were the church, hill and road junction, all more or less in the centre of the table.

I don't have a good recent track record with cavalry, so Neil and I took a brigade each. Neil had the Maison du Roi so it made sense to give him the Gardes Francais and Gardes Suisse brigade as well. I thought it'd be a good idea to place all our horse in the centre. It was and caught John completely unawares and on the back foot. Neil's infantry were our best so they had the task of holding our rather extended right flank while the dragoons were poised ready to race for the church on our left, supported by ten battalions of French foot in two brigades. Our heavy artillery was placed to support Neil on the right. The French plan was simple. Hold back on the right, punch all the horse through John's centre and follow up with a brigade of infantry while the other brigade and the dragoons held the church and covered our left flank. The Dutch and Spanish fielded nine squadrons of horse (more than us) and 16 battalions of foot plus a unit of dragoons and artillery.

 The armies deployed for battle.
 French dragoons race for the church and occupy it ahead of the Dutch guard.
 John sent one of his horse brigades around our left flank, skirting the church.
 The Dutch guard supported by artillery crippled the first unit of dragoons with some effective shooting, but we held on for a while.
 All seven squadrons of the French horse advancing over the hill in the centre. It was a magnificent sight and caught John on the back foot.
 The Allied C-in-C orders the Spanish foot deployed in the centre to advance.
 Cuirassiers du Roi and la Reine regiment emerge on the hilltop to face the Spanish.
 Neil ordered one of Maison du Roi squadrons (including the Grenadiers a Cheval company) to charge a Scots regiment in Dutch service.
 My Horse thunder over the hill. I had decided that it was worth trying to punch a hole through the Spanish in the centre before the Dutch horse could intervene on my left or redeploy to cover their centre.
 A squadron of the Cuirassiers du Roi crash into a Spanish battalion, driving it back on its supports and destroying it.
 La Reine regiment of horse hit another Spanish battalion which is also destroyed. In all the Spanish were to loose three out of their five battalions but I failed to break the brigade.
 Dutch horse on our left flank.
 The battle intensified and the armies were engaged all along the line.
 
 The Scots just before they were destroyed facing the Maison du Roi. The latter were then exposed and destroyed.
 Neil then tried another charge but it fell short.Oooops!
 On our left, John's Dutch horse charged our line but were repulsed. Further waves of attacks would also falter.
 The Dutch horseguards were able to redeploy from the flank and take one of our squadrons (La Reine) in the flank while they were locked in combat with the Spanish. La Reine were destroyed.
 More Dutch horse advancing on our left.
 In the centre, Spanish Dragoons and the Dutch guard trade shots with one of my Swiss battalions.
 The French CinC leads the reserves forward over the hill.
 On the right Neil's brigade finds itself facing seven battalions of Dutch and their allies. 
 The last remaining squadron of the Maison du Roi attacks.
 John's reserve horse sweep towards my centre, Imperial cuirassiers to the fore.
 After driving off the French cavalry, the Dutch battalion above was charged by the Gardes Francais and pushed back.
 The Scots Douglas regiment charged a battalion of Hanoverians in Dutch service. After a furious melee they were repulsed and broken.
 The Imperial cuirassiers punched a hole in my line after destroying a battalion of Swiss.  Thankfully it was to be too late for them to exploit their success and we were able to cover the gap in our line.
 Two Dutch battalions were forced to retreat when they failed a brigade morale. The other units in their brigade had been destroyed, and they were not very keen to suffer the same fate as their comrades by hanging around any longer.
The aftermath of the fight on our right, with the Douglas regiment in full retreat.


What a fantastic game. It was touch and go whether the French would break through before the superior numbers of Allied horse could intervene. On the right our troops had held firm against superior numbers and had taken the fight to the enemy despite terrible losses among the Gardes Suisse and the destruction of the Douglas regiment. 

In the centre a hole had appeared in our line as the Imperial cuirassiers burst through a battered battalion of Swiss. Thankfully they were unable to exploit their success. Our horse were all destroyed after their heroic and almost successful attack on the Spaniards, whom they just failed to break! So close! Thankfully I still had three or four untouched battalions in the centre.

On our left we still held the churchyard right yup to the final move before the garrison were driven out. The Dutch were unable to occupy the church though as they were quite battered and in disorder. Their horse had failed to break the infantry covering our left flank and had all been either destroyed or pulled back out of danger.

When we finished after almost five hours of incredibly intense battle we totted up the losses. The French army had JUST exceeded its break point in the last move, resulting in a Dutch victory. However, we forgot to add some victory points to the French who were holding all three of the objectives at the close of the game, so I reckon that the game was a draw, albeit a very bloody one for both sides.

Their were so many almost decisive moments in this game. Would the French horse break the Dutch centre? Would the Dutch be able to turn our left and break through our centre? Would our right hold against superior numbers? Apart from our CinC and the commander of Neil's infantry, all our commanders were rated as 1 (which is pretty rubbish) and two of them were downgraded to Zero in the course of the game. Thankfully my CinC (Turenne) was rated as  4 enabling him to lend a hand with our horse and then the reserve when the time came.

A superb day and a great battle. The best yet using these rules. Oh, and it was Neil's 40th birthday as well!!!!

I now need to pack all this stuff up and make sure I have everything ready for the AMG16 gathering on 11/12 June where Robbie and I are putting on a large WAS battle (Soor).





Sunday, 29 May 2016

Whetting the appetite for 'Versailles' on TV next week

This week's game was last week's postponed game if that makes any sense. I wanted to get one more 1672-78 game in before having to focus on the 18th century again in preparation for the Battle of Soor 1745 refight Robbie and I  are doing at the AMG16 weekend of 11/12 June. Robbie, John and Paul joined me for the game, it being Paul's first encounter with Impetus Baroque.

The armies were the same as in the last two games, as I've not managed to finish any new units. John and I were the Dutch/Spanish while Robbie and Paul took the French.

The armies face each other across the table.
The majority of the Dutch horse were concentrated on the right flank.
The French left.
A very silly French three-barrelled cannon.
John's Spanish occupied the town on our far left.
Paul's French and Swiss guard advance and occupy the Forge, supported by a Scots battalion. During the course of the battle, the Swiss guard were routed, the French guard were forced to retire and the Scots beat a hasty retreat!
The French left advance slowly, supported by several squadrons of rather timid horse.
Paul's French Maison du Roi about to punch a hole through the Dutch centre!
The Maison du Roi overran a Dutch battery, drove off one squadron of Dutch horse but were finally halted by a second squadron.
More Maison du Roi and Grenadiers a Cheval crash into a Dutch (Brandenberg) battalion. The infantry failed to stop the charge with their closing fire and were pushed back and broken.  
Despite having a rather large hole in our line, the French were unable to exploit it as their horse were a spent force and the immediate danger passed as they withdrew.
On our right I finally decided to get my cavalry into action after having softened up the French foot a little with musketry and cannon fire. My cuirassiers were exposed to flanking fire as they charged home successfully.
The first squadron of cuirassiers drove the French back but chose to withdraw, allowing the supporting squadron to charge and again push back their target onto their supporting Swiss battalion. The Dutch Horseguards are poised ready to exploit any sudden collapse of the French. Sadly it came close but never materialised.
The Maison du Roi (whats left of it) sheltering behind the Piedmont regiment.

At the Forge, the Gardes Francais have been forced out and their place taken by a Swiss battalion.
The Dutch Horseguards crash into the battered Regiment d'Auvergne.
More Dutch horse pile into the wavering French centre, but its too late as the constant charges by wave after wave of Dutch Horse has failed to burst through the French line. I felt a bit like Marshall Ney!
Imperial cuirassiers in the final onslaught against the French left are unable to close with their target.
The Spanish held the town throughout the battle without any serious loss or inconvenience, although their dragoons lost the skirmishing against their more numerous French counterparts.
The two companies of French dragoons were not inclined to exploit their success over the Spanish dragoons and remained on the river bank for the remainder of the battle.
D'Artagnon commanding the main French battery at sunset. The guns failed to hit anything throughout the entire game.

Again, it was an excellent game and I have really taken to the rules. I think we're all getting the hang of them as well. We declared the game a draw as both armies had taken a pounding for little tactical gain. As usual, many of our plans and amazing battle-winning moves were foiled by poor dice rolls. In fact, we might have done better as the Dutch if I had actually formulated a plan of any kind and communicated it to John before the battle! As it was the game had several missed opportunities for the Dutch/Spanish alliance, namely my failure to advance quickly enough in the centre, my sluggish moves with my horse on the right, and John not realising he could have swung around the weak French right wing, overwhelming the dragoons and artillery with his resplendently dressed five battalions of infantry.

Oh well. Super game and John and I are planning another one this coming week.