Robbie's instructions as the Turkish commander (Rodd Pasha) were:
So there you have it. The Russian defeat had taken barely 3 hours for me to engineer. To be fair the Turks put up a spirited and active defence, even the Bashi-Bazouks got into the action. Stars of the show were the Turkish cavalry who did excellent work slowing down my advance. Of course, IF half of my third brigade hadn't blundered off the table and IF I'd been able to get my massive artillery superiority into action sooner, and IF I'd not been so impetuous to launch my assault columns in frontal attacks on some pretty tough Turkish infantry supported by artillery then maybe the result would have been different. We shall never know. It was an enjoyable way to get my arse kicked by Johnny Turk and it was nice to see them do so well on the table again. I just need to do a little rebasing and organising and they will be up to scratch with the rest of my Crimean collection. I must also finish off my remaining Russians (a brigade of dragoons and some Naval infantry) to even the odds.
In terms of the rules Black Powder as always worked well. I make the regular Turkish infantry 'tough fighters' and the Russian infantry all have a stamina of 4 which I think reflects their ability to take a great deal of punishment.